Wrong House, Fool!
Wrong House, Fool! is a game me and 4 other students at DAE made. In this game, you play as 4 robbers in 2 teams attempting to steal from granny. For this project, I programmed Grannys AI, item spawning mechanics as well as the item spawner configurator tools and more general gameplay-related features.
The game is made in Unreal Engine 4 using C++ for all gameplay elements and Blueprints for UI and Animations. Features I worked on:
- Local 4 player multiplayer
- Procedural house layouts for some of the rooms as well as item spawning
- Grannys AI for wandering around the house and going after the robbers
- All the sound feedback(Grass and Wood footsteps, items being dropped, score being acquired, etc)
- Player Controller(Except grabbing)
Click here for a link to the Dev-Log and Download of Wrong House, Fool!